Make sure you are ready for the more difficult missions before advancing! You can however do the lower grades with higher grade components. If you advance to the next Grade (explained later) you get more difficult missions, and can no longer do the missions from the previous grade.You can only have a maximum of 3 occupations, and there's a 2-day cooldown between taking an occupation and being able to drop it to make space for another.Two things to know about occupations before you start: Once you've decided, find the master for your chosen occupation using the maps included on this page. Read up a bit about the different occupations here on the wiki or in the ingame guide, which can be found by opening the API-window (shift-W by default) and going to the "Occupations" section. Remember to use this guide sparingly half the fun is in figuring it out yourself.įirst, you need to choose an occupation. As an example, we'll use the Water-Carrier occupation, but the concepts we'll discuss apply to all occupations. This section will address the basics to get you started in your chosen occupation. Located in a building just east of the Karavan altar. Just outside the main entrance to the city. The easy occupation mostly involves missions in the local regions, while the difficult occupation sends you into the Kitins' Lair.Ī patch moved the master (red dot on old maps below) from towns to the Kitins lair. Each capital has a trainers (called Masters) for easy occupation (blue dot on map images below). There is only one trainer for each occupation. Now, you can using Daily missions to give products to the Master, and choose the gain (with no fame change): Also see Occupation Products and Recommended Combinations. Here's the main summary of the occupations to give you a rough idea of their differences:įor more details, see the individual page of each occupation. The only work around currently is to abandon the mission and retake until you receive a NPC target that is not missing. The bandages mission will then be bugged when the random target is selected, either when taking the mission, or completing a component of the mission, if the target is the missing NPC. One of the Ranger NPC's may also be missing after being dead for some time. Medic: One of the NPCs you're sent to treat may be dead right-clicking his corpse and selecting the option to treat him still allows you to complete the mission.Scrollmaker: Mission 1 of grade 1 asks for the same larva that are needed for mission 1 of the Larvester occupation, while scrollmaker is supposed to ask for different larva.Toolmaker: The mission descriptions are lacking a number of "or", so that it seems like you need to do every task in the list while in fact you only need to do either of the tasks.5.3 Practising with upgraded componentsĪs occupations were just recently introduced, there are still some issues surrounding them.The individual page for each occupation also has a description of what they produce. See Occupation Products for the list of items produced by occupations. Occupations yield certain items which aid regeneration when consumed, among other things.
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